Break it Down
Break it Down is a Hiphop dance game that was developed during Bada’s stay in 2011 with the Patching Zone in the Digital Art Lab Project. The objective of the game is to copy exactly the dance moves that are shown on the screen. To monitor the movements of the player, the game uses two Wii-controllers that are attached to the arms of the participant. The better a player is, the higher higher level they will reach. The game was born and completed in merely three months. It was a collaborative effort, where Emőke was in charge of communication and game design.